Mjölnir, Hammer of Thor

Marvel Super Heroes #146

Mjölnir, Hammer of Thor - Marvel Super Heroes

Type: Legendary Artifact — Equipment

Mana cost: {3}{R}

Card text: When Mjölnir enters, it deals 4 damage to up to one target creature. Double all damage equipped creature would deal. Equip worthy {1} (A creature is worthy if it's a legendary non-Villain that's red and/or white.) {2}{R}, Discard this card: It deals 2 damage to each creature.

Rarity: mythic

Artist: Wayne Reynolds

Released: June 26, 2026

Prices

$27.74 USD · $32.08 USD (Foil) · €12.07 EUR

Format Legality

FormatLegality
Standard✓ Legal
Pioneer✓ Legal
Modern✓ Legal
Legacy✓ Legal
Commander✓ Legal
Vintage✓ Legal
Pauper✗ Not Legal
Oathbreaker✓ Legal

Draft & Sealed Synergies

Best cards to pair with Mjölnir, Hammer of Thor in Marvel Super Heroes limited

common

Take Up the Shield
Take Up the Shield
Instant

Protects the equipped creature with indestructible, ensuring Mjölnir's doubled damage gets through and your creature survives combat.

Super Speed
Super Speed
Enchantment — Aura

Gives haste and first strike, allowing an equipped creature to attack immediately and deal doubled first strike damage before opponents can respond.

Team Tactics
Team Tactics
Instant

Gives double strike, which when combined with Mjölnir's damage doubling, results in quadruple damage output in combat.

uncommon

Thor Odinson
Thor Odinson
Legendary Creature — God Warrior Hero

Thor Odinson is worthy for cheap equip cost. His double prowess means noncreature spells pump him twice, and Mjölnir doubles all that damage.

mythic

Thor, God of Thunder
Thor, God of Thunder
Legendary Creature — God Warrior Hero

Thor is worthy (legendary red/white non-Villain), so Mjölnir equips for just {1}. Thor also recurs Mjölnir from graveyard and triggers on noncreature spells.

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