Training Regimen

Marvel Super Heroes #192

Training Regimen - Marvel Super Heroes

Type: Enchantment

Mana cost: {3}{G}

Card text: Creatures you control with +1/+1 counters on them have trample. At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.

Rarity: uncommon

Artist: Marco Turini

""Rerack your weights, heroes. Gym staff could actually die trying to do it." —Avengers training room note"

Released: June 26, 2026

Prices

$0.14 USD · $0.37 USD (Foil) · €0.14 EUR

Format Legality

FormatLegality
Standard✓ Legal
Pioneer✓ Legal
Modern✓ Legal
Legacy✓ Legal
Commander✓ Legal
Vintage✓ Legal
Pauper✗ Not Legal
Oathbreaker✓ Legal

Draft & Sealed Synergies

Best cards to pair with Training Regimen in Marvel Super Heroes limited

common

Wakandan Royal Guard
Wakandan Royal Guard
Creature — Human Soldier Hero

Enters with a +1/+1 counter on another creature, then Training Regimen gives that creature trample and adds another counter at combat.

Ant-Man's Army
Ant-Man's Army
Creature — Insect

Creates tokens that can receive +1/+1 counters from Training Regimen's combat trigger, giving them trample for effective attacks.

Borough Backup
Borough Backup
Sorcery

Creates two 3/2 tokens that immediately benefit from Training Regimen's combat trigger and trample ability for aggressive attacks.

uncommon

Ant-Man, Colony Commander
Ant-Man, Colony Commander
Legendary Creature — Human Rogue Hero

Creates Insect tokens whenever you put +1/+1 counters on creatures, synergizing with Training Regimen's combat trigger to build a wide trampling board.

rare

The Astonishing Ant-Man
The Astonishing Ant-Man
Legendary Creature — Human Scientist Hero

Accumulates +1/+1 counters from card draw, then Training Regimen gives him trample to push through damage while converting counters into more tokens.

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